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Released Aug 12, 2026 $17.99 Very Positive Counts toward your Steam games

Silent Shark

By John Goering

SubmarineSimulationWorld War IINaval CombatMilitaryReal Time TacticsWargameNavalTacticalStealthIndieHistorical
Followers —
Reviews 144 Very Positive
Players now 2 Peak today 2
Followers, 30 days — Not enough history yet

About Silent Shark

Silent Shark is a game tagged Submarine, Simulation and World War II by John Goering, released Aug 12, 2026. It has 144 Steam reviews (Very Positive). The Steam games most like it include Silent Hunter 5®: Battle of the Atlantic, Crash Dive and Silent Hunter® III.

A tactical, map-based WWII submarine sim set in the Pacific Theater: Approach, intercept, strike unseen, withdraw into the deep. With realistic instruments, a Torpedo Data Computer (TDC), and including a full campaign with missions, patrol zones, radio intel, and more.
From the Steam page

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Steam data

Everything Steam lists for Silent Shark · record updated 22 hours ago

Steam store

Overview

App ID4705650
Release dateAug 12, 2026
Last change number40209613
Last record update22 hours ago

App info

App type
Game
Developer
John Goering
Publisher
John Goering
Steam profile
Counts toward game count and achievement totals · checked 21 hours ago

Platforms

Windows macOS Linux 64-bit
Steam Deck
Playable

Features

5
Single-playerIncludes level editorSteam CloudSteam AchievementsFamily Sharing

Prices

Price · US$17.99
On sale0 of 41regions right now
Lowest seen · US$17.99Oct 23, 2026
Checked22 hours agoin 41 regions

AustraliaA$AUD

Every price change is kept from Oct 23, 2026 on. Pick a region below to compare.

Patches

Patch notes

10
  1. Oct 13, 2026 v1.1.1 - Lots of Improvements

    And it's time for the next update with tons of your suggestions - armed merchants, scribble tool, and lots more! Check out my devlog video or see the more detailed notes below! New Features Your boat now rolls and sways based on the swell …

  2. Oct 1, 2026 v1.1.0 Deck Gun Update

    Silent Shark is taking part in the Steam Autumn Sale and is available for 25% off! Spread the word!v1.1.0 is here! This is the biggest update yet and I've been working on it for a month! Three huge things are landing at once: deck gun, ful…

  3. Sep 1, 2026 v1.0.3 - "Crew Reports" Update

    Lots of awesome new stuff in this update - my personal favorite is that I've turned the "Event Log" into a "Crew Reports" panel where the various stations of your submarine will be calling out information in the correct order. I found an o…

  4. Aug 22, 2026 v1.0.2 "Quality of Life" Update is out!

    Releasing a big update today with a lot of awesome stuff - lots of it as a result of ideas and feedback by all of you. Thanks for all your Steam reviews, all your ideas, suggestions, and bug reports, both on the Steam discussions and the D…

  5. Aug 22, 2026 v1.0.2 "Quality of Life" Update

    Bugs Fixed The stopwatch now keeps its position after reloading a game and collapses back into its compact control instead of the top-left corner. Radioed contact reports will avoid estimating ship and convoy positions on land. Deployment …

  6. Aug 17, 2026 Update 1.0.1 is out!

    I got a bunch of improvements and bug fixes for you as I wade through the mountains of awesome feedback and ideas you guys have sent in. Thanks to all the beta testers! Huge thanks also to all of you who have left such kind words in the (1…

  7. Aug 14, 2026 Update 1 - Bug Fixing

    The first of many updates to come! Here's the changes list. Huge thanks to all for reporting them! Enemy escorts are a bit less prone to enthusiastically smack right into sinking freighters, killing themselves in the progress...improved th…

  8. Jul 15, 2026 New update: Simulated speed of sound, better map tools, and more!

    Speed of sound Sound now travels through the world instead of playing instantly. Distant effects now respect the speed of sound, so destroyer deck-gun reports and torpedo impacts reach you after a realistic delay based on their distance. Y…

  9. Jul 3, 2026 Another day, another update

    Encounter Mode (Demo)TDC target preview now uses the live position keeper state, so the yellow estimated target outline stays smooth!Torpedo camera behavior improved: after a followed torpedo hits, it shows the impact, then switches to the…

  10. Jun 30, 2026 Hard at work: Big update

    Made a big development push while Germany was getting kicked out of the World Cup...😬Here's the full list, split between what demo players should notice and what is campaign/full-version playtester-only.Demo-visibleImprovements- New BINOC…

Builds

1
BuildBranchUpdated
25888063publicOct 13, 2026

Depots

Depots

3
IDNameSystemsSizeDownloadManifest
4705651 — Windows 329.7 MB 138.6 MB 2177217632368075197
4705652 — Linux 319.9 MB 128.5 MB 9009552626573687062
4705653 — macOS 292.2 MB 125.7 MB 6563720431444007915

Branches

1
BranchBuildUpdatedAccess
public 25888063 Oct 13, 2026 Open

Configuration

Install foldersteamapps/common/Silent Shark

Launch options

3
ExecutableArgumentsSystemsDescription
Silent Shark.exe --fullscreen Windows
silent-shark --fullscreen --no-sandbox Linux
Silent Shark.app --fullscreen macOS

Cloud saves

Space per player95.4 MB
Filesup to 100
Save locations1
RootPathPatternSystems
WinAppDataRoamingSilent Shark/saves*.jsonAll

News

  1. Sep 27, 2026 · Community Announcements Test Deck Gun Beta now!

    Here's a devlog of me showing off the upcoming deck gun feature (planning to release it this week)! If you'd like to try this out yourself, enter the access code "BayBeeShark1" in the Steam game prop…

  2. Sep 15, 2026 · Community Announcements Silent Shark Devlog: Moddability & Controller Support

    I've been hard at work getting Silent Shark to a point of being moddable as well as fully supporting controller input, so here's a video showing off how far I am so far - I'm planning on making a bet…

  3. Aug 12, 2026 · Community Announcements Silent Shark is out - get it now for 20% off for the first week!

    Silent Shark is officially available now on Steam for Windows, macOS, and Linux! Take command of a U.S. submarine across the Pacific Theater of WWII. Plan your patrols, track contacts using radio int…

  4. Aug 11, 2026 · Community Announcements Full Release: Tomorrow 3pm ET / 9pm CEST

    Tomorrow is the day! Silent Shark 1.0 launches on August 12 at 21:00 CEST / 3 PM EDT / noon PDT, with a 20% launch discount for the first 7 days. Backstory Creating and releasing a game of my own has…

  5. Aug 7, 2026 · Community Announcements More Final Tweaks Before Release: Destroyer Balancing, Tutorial Improvements

    5 days left! Latest demo update includes: Destroyers will now hear you less likely if you're moving in an area behind them while their engines are running. Fixed Basic Tutorial not auto-pausing when …

  6. Aug 3, 2026 · Community Announcements Final Tweaks as Release Day Approaches (Also: 12,500 Wishlists!)

    I've frozen additional feature development until after release (see my roadmap post for info on what to expect) and am only adding tweaks and bug fixes at this point... But first of all: 12,500 Wishl…

  7. Jul 27, 2026 · Community Announcements Silent Shark 1.0 Release: August 12, 2026

    Silent Shark 1.0 launches on August 12! Wishlist now! Here are some of the things you can expect in the full version: Full Pacific Campaign Take command of a US submarine and run an entire Pacific ca…

  8. Jul 2, 2026 · Community Announcements FINISHED: Silent Shark AOB Recognition Challenge (July 2-9)

    Congrats Haju05 for winning this contest with a stunning 898 points!!!The last update included a whole new "Angle-on-Bow" Recognition Trainer (available in the main menu).What is "Angle-on-Bow"?Angle…

  9. Jun 30, 2026 · Community Announcements Development Roadmap

    Notice any big features you'd really like to see? Let me know in the comments or on our Discord!

  10. Jun 27, 2026 · Community Announcements Developer Playthrough: Campaign Mode

    Join me for a live playthrough of Silent Shark’s Campaign Mode.I’ll start a patrol in 1941, track contacts using the map, instruments, periscope, hydrophone, and TDC, and try to sink some ships and g…

Data from public Steam pages, updated daily; 5 days of history. LaunchRivals is not affiliated with Valve or Steam.