Backrooms: Code Yellow
By GameMechanic
Steam data
Everything Steam lists for Backrooms: Code Yellow · record updated 1 day ago
Overview
App info
- App type
- Game
- Developer
- GameMechanic
- Publisher
- GameMechanic
- Steam profile
- Counts toward game count and achievement totals · checked 22 hours ago
Platforms
- Steam Deck
- Playable
Features
5Prices
CIS (USD)$USD
Every price change is kept from Oct 23, 2026 on. Pick a region below to compare.
Americas 10
Europe 5
CIS 4
Asia-Pacific 15
Middle East & Africa 7
Patches
Patch notes
19-
Oct 2, 2026 Patch #18 Main Menu Settings Bug Fix
-Fixed main menu applied settings leaving you with no UI
-
Sep 30, 2026 Patch #17 Settings menu updates
-Expanded the settings menu. Further expansion coming. -Added Push to talk setting -Added FPS Limit setting -Added Mouse Sensitivity setting
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Sep 29, 2026 Patch #16 Lost Employee pathing stability and other fixes
-heavily increased stability of Lost Employee pathing -disabled unintended punching while grabbed by entity -fixed pressing ESC menu causing camera overlay to get stuck on screen
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Sep 29, 2026 Patch #15 Entity Speed and Temp FPS Limit
-slightly reduced entity speed -temporary fps limit of 144 until added fps limiter in settings to avoid extremely high fps
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Sep 28, 2026 Patch #13 Carboard cutout and Lost Employee Lab Location fix
-cardboard cutout no longer clips through walls/floors -hazmat employee now exits the lab through the spawn when reaching the lab
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Sep 28, 2026 Patch #12 Tape disappearing and Research Data save bug
-fixed directional tape disappearing on clients bug -fixed research data not visually saving and loading bug
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Sep 28, 2026 Patch #11 Save/Load Item dupe bug fix
-Fixes certain items duplicating after a save and load -This could also fix some lag caused by the dupe
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Sep 28, 2026 Patch #10 Lost Employee and Infinite Funds Bug Fix
-Fixed hazmat employee not spawning after new day -Fixed hazmat employee spawning in the wall -Fixed "end day" button infinite money glitch -Slightly increased starting funds
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Sep 26, 2026 Patch #9 Removed Joining in-Session
-Removed joining games already in session as this causes problems with multiplayer replication If you want to invite a new player you'll need to save the game, exit to menu, create lobby, load from save, and then invite them
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Sep 26, 2026 Patch #8 Tape Interaction bug
-Fixed "Remove Tape" getting stuck on screen stopping player from interacting with other objects Note: Tape not showing up for other players occasionally is actively being looked at
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Sep 26, 2026 Patch #7 Tripod Camera
-Fixed tripod camera not getting destroyed on pick-up -Better optimized tripod camera model
Builds
1| Build | Branch | Updated |
|---|---|---|
| 25686600 | public | Oct 2, 2026 |
Depots
Depots
3| ID | Name | Systems | Size | Download | Manifest |
|---|---|---|---|---|---|
| 228989 | — shared from 228980 | Windows | — | — | — |
| 228990 | — shared from 228980 | Windows | — | — | — |
| 4694271 | — | All | 787.1 MB | 638.9 MB | 4060115667624353729 |
Branches
1| Branch | Build | Updated | Access |
|---|---|---|---|
| public | 25686600 | Oct 2, 2026 | Open |
Configuration
Install foldersteamapps/common/Backrooms Code Yellow
Launch options
1| Executable | Arguments | Systems | Description |
|---|---|---|---|
| GrungyGame.exe | All |
News
-
Oct 10, 2026 · Community Announcements Outpost/Base Building in Development
Just wanted to briefly talk about the current development happening in Backrooms: Code Yellow. Outpost/Base building is in the works. This will serve as a way to get more immersed in the backrooms an…
Data from public Steam pages, updated daily; 5 days of history. LaunchRivals is not affiliated with Valve or Steam.