National Transit
By NationQ Studio
Steam data
Everything Steam lists for National Transit · record updated 2 hours ago
Overview
App info
- App type
- Game
- Developer
- NationQ Studio
- Publisher
- NationQ Studio
- Steam profile
- Not counted yet: Steam is still getting to know this game, so it doesn't add to game counts or achievement totals · checked 1 day ago
- Website
- ntgg.me
Platforms
Features
3Prices
ColombiaCOL$COP
Every price change is kept from Oct 23, 2026 on. Pick a region below to compare.
Americas 10
Europe 5
CIS 4
Asia-Pacific 15
Middle East & Africa 7
Patches
Patch notes
16-
Oct 25, 2026 Work in Progress: v0.3 Takes Shape
At the end of September we shared our plans for v0.3 and the World Map. Back then all we had was a working prototype. A month later, most of that prototype is in the game, and most of the economic questions have answers. Here is where thin…
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Sep 29, 2026 Beyond the Border: Plans for v0.3 and the World Map
Every nation in National Transit has neighbours, but so far they are only scenery, and every trip in the game starts and ends inside your own country. Our Early Access notes list international trade and transport, connecting your nation wi…
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Sep 3, 2026 v0.2.4 — Modes compete on adjusted time, and route cards show the breakdown
Every mode is now compared in hours: the fare is divided by travellers' value of time and added to the journey. Route cards show that sum as an equation you can read.Route cardsTime breakdown — for road, rail, air and waterChoice cost as a…
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Sep 3, 2026 National Transit v0.2.3 — Faster Cities, Smoother Roads
This update delivers major performance improvements to the City Map, especially for large cities with dense and complex road networks. City Map Performance Improvements Significantly faster City Map loading Smoother performance in large ci…
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Aug 28, 2026 v0.2.0 Is Live — The Simulation Update
Fellow national transportation leaders, v0.2.0 is now the default version. No beta opt-in needed — launch the game and it's there. If you've been playing on the beta branch, you can switch back to Default public version in the same menu; b…
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Aug 21, 2026 v0.2.0 Beta Out Now: Our Biggest Update Yet
v0.2.0 Open Beta Is Live — The Simulation Update Fellow national transportation leaders, v0.2.0 is the biggest update since launch, and almost all of it goes into the heart of the game: the national simulation. Demand, competition between …
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Aug 20, 2026 v0.2 Open Beta Opens This Friday
Fellow national transportation leaders, The v0.2 Open Beta — our biggest update since launch — opens for everyone this Friday, August 21 at 17:00 UTC: 🇺🇸 Los Angeles — Fri 10:00 🇺🇸 New York — Fri 13:00 🇬🇧 London — Fri 18:00 🇩🇪 Berlin / Par…
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Jul 29, 2026 National Transit — A quick fix (v0.1.13): Transport Demand Panel Fix
A quick fix: opening the Transport Demand panel on large saves could freeze the game for several minutes. It now opens promptly, even on big maps with a lot of settlements.
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Jul 23, 2026 Update 0.1.11: Route Economy & Policy Fixes, New Soundtrack
This update fixes a couple of things players flagged, reworks how development policies function, and adds a fresh soundtrack. Fixes Air & sea routes no longer bleed money. Route maintenance was running roughly 10× too high — a busy line at…
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Jul 9, 2026 National Transit v0.1.9
New development policies, easier policy management, and a native Save As dialog, plus rail-distance and freight fixes. Existing saves are compatible. Eight new sector policies: satellite city, university town, medical hub, bio-science city…
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Jul 8, 2026 National Transit v0.1.8 - Bug fixes and performance improvement
A small bugfix and performance patch. No gameplay changes; existing saves are compatible. Performance Building roads and railways by dragging is smoother, especially over long distances. The New Settlement panel stays responsive as your ne…
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Jul 6, 2026 National Transit v0.1.7 — Stability Update & Bug Fix
A small hotfix patch — a few stability fixes only. No gameplay changes, and your existing saves work as-is. Crash on large maps fixed. Panning and zooming leaked graphics memory until the GPU ran out and the game closed — worst on big coun…
Builds
2| Build | Branch | Updated |
|---|---|---|
| 25573501 | public | Sep 28, 2026 |
| 24999387 | beta-preview | Aug 28, 2026 |
Depots
Depots
2| ID | Name | Systems | Size | Download | Manifest |
|---|---|---|---|---|---|
| 4606621 | — | Windows | 102.0 MB | 90.1 MB | 4328669313410327339 |
| 4606622 | — | macOS | 207.6 MB | 97.2 MB | 7751749253805629679 |
Branches
2| Branch | Build | Updated | Access |
|---|---|---|---|
| public | 25573501 | Sep 28, 2026 | Open |
| beta-preview v0.2.0 beta preview-player | 24999387 | Aug 28, 2026 | Open |
Configuration
Install foldersteamapps/common/National Transit
Launch options
2| Executable | Arguments | Systems | Description |
|---|---|---|---|
| national-transit.exe | Windows | ||
| National Transit.app | macOS |
Cloud saves
| Root | Path | Pattern | Systems |
|---|---|---|---|
| WinAppDataRoaming | world.nationaltransit.game/cloud | * | All |
News
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Sep 28, 2026 · Community Announcements Automatic road networks and city growth
Ever since v0.2 brought in the City Map, players have asked whether roads and city content could be generated for them. Drawing every street across a country with dozens of settlements costs a lot of…
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Jun 26, 2026 · Community Announcements From Nation to Street: The Road Ahead for National Transit
First, thank you. National Transit is in your hands far earlier than a "finished" game would normally allow, and every save file you've built, every route you've drawn across a nation, and every piec…
Data from public Steam pages, updated daily; 5 days of history. LaunchRivals is not affiliated with Valve or Steam.