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Released May 16, 2013 $9.99 Mostly Positive Counts toward your Steam games

Reus

By Abbey Games

Followers —
Reviews 4,902 Mostly Positive
Players yesterday 4 at the busiest moment
Owners 500K–1M estimated

About Reus

Reus is a game tagged God Game, Strategy and Indie by Abbey Games, released May 16, 2013. It has 4,902 Steam reviews (Mostly Positive). It has an estimated 500K–1M owners on Steam. The Steam games most like it include Anthropomachy, Idol Hands and Fate Tectonics.

In Reus, you control powerful giants to shape the planet to your will. You can create mountains, oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices.
From the Steam page

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Steam data

Everything Steam lists for Reus · record updated 23 hours ago

Steam store

Overview

App ID222730
Release dateMay 16, 2013
Last change number39387003
Last record update23 hours ago

App info

App type
Game
Developer
Abbey Games
Publisher
Abbey Games
Steam profile
Counts toward game count and achievement totals · checked Nov 1, 2025
Franchise
Abbey Games
Metacritic
75
Links

Languages

9 · 9 with full audio
LanguageInterfaceFull audioSubtitles
English Yes Yes Yes
French Yes Yes Yes
Italian Yes Yes Yes
Spanish - Spain Yes Yes Yes
Dutch Yes Yes Yes
Portuguese - Brazil Yes Yes Yes
German Yes Yes Yes
Simplified Chinese Yes Yes Yes
All 9 languages
LanguageInterfaceFull audioSubtitles
Russian Yes Yes Yes

Platforms

Windows macOS Linux
Steam Deck
Playable

Features

4
Single-playerSteam AchievementsSteam Trading CardsFamily Sharing

Related apps

Prices

Price · US$9.99
On sale0 of 41regions right now
Lowest seen · US$9.99Oct 24, 2026
Checked18 hours agoin 41 regions

South AfricaRZAR

Every price change is kept from Oct 24, 2026 on. Pick a region below to compare.

Patches

Builds

4
BuildBranchUpdated
2775669publicMay 15, 2018
2775673fna-versionMay 15, 2018
2775673betaMay 15, 2018
1229854legacyMay 21, 2017

Packages & DLC

Packages

5
IDNameGamesPrice (US)
27693 Reus 1 $9.99
232991 Reus - Commercial License 1 $9.99
7158 Bundle Reus - Soundtrack Edition 1 $13.48
41386 Bundle Reus Bundle 2 $31.48
18896 Bundle Abbey Games Bundle 4 $105.48

Depots

Depots

8
IDNameSystemsSizeDownloadManifest
222731 — Windows 401.2 MB 312.8 MB 1604796787456299289
222732 — Linux 460.3 MB 332.2 MB 6017845311170515329
222733 — macOS 434.0 MB 324.5 MB 5901751147624248075
228983 — shared from 228980 Windows — — —
228985 — shared from 228980 Windows — — —
228986 — shared from 228980 Windows — — —
229002 — shared from 228980 Windows — — —
229012 — shared from 228980 Windows — — —

Branches

4
BranchBuildUpdatedAccess
public 2775669 May 15, 2018 Open
fna-version 2775673 May 15, 2018 Open
beta Protected Beta 2775673 May 15, 2018 Open
legacy version 1.4 1229854 May 21, 2017 Open

Configuration

Install foldersteamapps/common/Reus

Launch options

3
ExecutableArgumentsSystemsDescription
Reus.exe Windows Launch Reus
./Reus Linux Launch
Reus.app macOS Launch

Cloud saves

Space per player47.7 MB
Filesup to 50
Save locations3
RootPathPatternSystems
WinMyDocumentsReus\Saves*.rsfWindows
MacAppSupportReus/Saves*.rsfMacOS
LinuxXdgDataHomeReus/Saves*.rsfLinux

Achievements

Achievements1230 hidden
Most unlocked92.2%The First Era
Rarest0.9%Genesis Titan

Global unlock rate

share of players who have it
  • The First Era Finish the first Era. 92.2%
  • Farming Have humans complete a Granary Project. 83.6%
  • A New Beginning Finish the second Era. 77%
  • Paganism Have humans complete a Shrine Project. 76.2%
  • Writing Have humans complete a School Project. 64.5%
  • A New Threat Finish the third Era. 56.5%
  • Swamp Tribe Finish an Era with a Swamp Village which has 100 Village Prosperity. 38.7%
  • Forest Tribe Finish an Era with a Forest Village which has 100 Village Prosperity. 37.5%
  • Genesis Era Finish an Era with 250 Prosperity. 37.4%
  • Metal Casting Have humans complete a Metal Casting Project. 36.9%
  • Commerce Have humans complete a Trader Project. 34.9%
  • Traditional Medicine Have humans complete a Druid Project. 34.9%
  • Desert Tribe Finish an Era with a Desert Village which has 100 Village Prosperity. 32.5%
  • Specialization Finish an Era with a completed upgraded Project. 31.5%
  • Classical Era Finish an Era with 450 Prosperity. 26.6%
  • Calendar Have humans complete a Plantation Project. 20.7%
  • Feudalism Have humans complete a Mill Project. 19.8%
  • Agriculture Finish an Era with a Village which has 150 prosperity using only Animals and Plants. 19.6%
All 123 achievements
  • Level 2 Achieved level 2. 19.1%
  • Education Have humans complete a University Project. 18.6%
  • Civilized Finish an Era with a Village which has 250 Prosperity. 18.3%
  • Physics Finish an Era with a Village of 150 Prosperity using Plants and Minerals. 17.7%
  • Post-Classical Era Finish an Era of 30 minutes with 600 Prosperity. 17.3%
  • Chosen People Finish an Era with only one Village which has 175 Prosperity. 16.9%
  • Alchemy Have humans complete an Alchemist Project. 16.6%
  • Trade Route Have humans complete a Market Project. 16.2%
  • Aristocracy Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. 15.9%
  • Theology Have humans complete a Temple Project. 15.8%
  • Vitality Finish an Era with a village which has at least 50 of each Resource. 15.7%
  • Currency Have humans complete a Customs House Project. 15.4%
  • Geology Have humans complete a Geologist Project. 15%
  • Sailing Complete a Fishing Docks Project. 14.9%
  • Fishing Village Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. 14.8%
  • Construction Have humans complete a Workshop Project. 14%
  • Specialized Economy Finish an Era with 3 completed upgraded Projects. 13.4%
  • Theocracy Have humans complete a Sacrifice Altar Project. 12.3%
  • Developing Era Finish an Era with 800 Prosperity. 12%
  • Questionable Ethics Have humans complete a Mad Scientist Project. 11.5%
  • Forest Town Finish an Era with a Forest Village which has 300 Village Prosperity. 11.3%
  • Vibrant Era Finish an Era with 1000 Prosperity. 10.7%
  • Fiscal-Military State Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. 10.6%
  • Desert Town Finish an Era with a Desert Village which has 300 Village Prosperity. 10.6%
  • Swamp Town Finish an Era with a Swamp Village which has 300 Village Prosperity. 10.5%
  • Shipwrighting Have humans complete a Harbor Project. 10.5%
  • Booming Era Finish an Era with 1200 Prosperity. 9.2%
  • Great Development Finish an Era with a Completed Great Project. 9.1%
  • Level 3 Achieved Level 3. 8.4%
  • Forest City Finish an Era with a Forest Village which has 500 Village Prosperity. 7.4%
  • Swamp City Finish an Era with a Swamp Village which has 500 Village Prosperity. 6.9%
  • Fantastic Era Finish an Era with 1600 Prosperity. 6.7%
  • Desert City Finish an Era with a Desert Village which has 500 Village Prosperity. 6.7%
  • Capital Finish an Era with a Village which has 650 Village Prosperity. 6.4%
  • Colonization Have humans complete a Hamlet Project. 6.4%
  • Venture Capital Have humans complete a Bank Project. 6.2%
  • Astronomy Have humans complete an Observatory Project. 6%
  • Legendary Warriors Finish an Era with a Village which has at least 6 War Markers. 5.9%
  • Fascism Have humans complete a Barracks Project. 5.7%
  • Entertainment Have humans complete a Circus Project. 5.6%
  • Modern Medicine Have humans complete an Apothecary Project. 5.5%
  • Golden Era Finish an Era with 2000 Prosperity. 5.3%
  • Great Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. 5%
  • Alloys Have humans complete a Blast Furnace Project. 4.9%
  • Survivor Finish an Era with a Village which has 500 Prosperity and 60 Danger. 4.8%
  • Harbor Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. 4.6%
  • Mining Community Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. 4.5%
  • Hunter Community Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. 4.5%
  • Abundant World Finish an Era with at least 1000 Food being used by Villages. 4.5%
  • Overpopulation Finish an Era with a Village which has 1000 Prosperity. 4.5%
  • Fresh Mountain Air Have humans complete a Mountain Lodge Project. 4.5%
  • Farming Community Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. 4.4%
  • World Economy Finish an Era with at least 3 Completed Great Projects. 4.1%
  • Mountain Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. 4%
  • Violent Victory Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. 3.9%
  • Rich World Finish an Era with at least 1000 Wealth being used by Villages. 3.8%
  • Divided Planet Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. 3.7%
  • Advanced World Finish an Era with at least 1000 Tech being Used by Villages. 3.2%
  • Famous Victor Have humans complete a Historic Point Project. 3.1%
  • Navigation Have humans complete a Lighthouse Project. 3%
  • Après-Ski Have humans complete a Tavern Project. 3%
  • Great Era Finish an Era with 3500 Prosperity. 2.9%
  • Superior Development Finish the Third Era with at least 1 Upgraded Great Project. 2.8%
  • Fantastic View Have humans complete a Nature Park Project. 2.8%
  • Paradise Island Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. 2.7%
  • Superior Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. 2.4%
  • Canyon City Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. 2.3%
  • Prince of Orange Finish an Era with a Village with 1000 Food in Use. 2.3%
  • Overgrowth Finish an Era with 2000 Food in Use from Villages. 2.2%
  • Nuclear Energy Finish an Era with a Village with 1000 Tech in Use. 2.1%
  • Treasury Finish an Era with a Village with 1000 Wealth in Use. 2%
  • Grand Era Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. 2%
  • Modern Agriculture Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. 1.9%
  • Peaceful Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. 1.9%
  • Modern Banking Finish an Era with 1000 Wealth in Use from Villages. 1.9%
  • First World Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. 1.9%
  • Industrial Revolution Finish an Era with a total of 2000 Tech in Use. 1.8%
  • Scientific Method Have humans complete a Laboratory Project. 1.8%
  • Noble Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. 1.7%
  • Royalty Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. 1.6%
  • Utopia Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. 1.6%
  • Modern Physics Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. 1.5%
  • Market Revolution Have humans complete a Multinational Project. 1.5%
  • Ancient Civilization Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. 1.5%
  • Diverse Town Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. 1.5%
  • Mass Production Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. 1.4%
  • Lords of the Sea Have humans complete an Island Town Project. 1.4%
  • Universal Healthcare Have humans complete a Hospital Project. 1.4%
  • Machinery Have humans complete a Factory Project. 1.4%
  • Long Live the King! Have humans complete a Castle Project. 1.4%
  • For the Gods Have humans complete a Monument Project. 1.4%
  • 1-Hour Challenge: Bronze Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. 1.4%
  • Pinnacle of Culture Have humans complete an Opera Project. 1.3%
  • Forest Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. 1.2%
  • 1-Hour Challenge: Silver Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. 1.1%
  • Desert Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. 1.1%
  • Swamp Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. 1.1%
  • 1-Hour Challenge: Gold Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. 1%
  • Forest Challenge: Silver Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. 1%
  • Forest Challenge: Gold Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. 1%
  • Desert Challenge: Silver Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. 1%
  • Desert Challenge: Gold Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. 1%
  • Swamp Challenge: Silver Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. 1%
  • Swamp Challenge: Gold Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. 1%
  • Genesis Titan Complete all orginal developments and projects. 0.9%

Screenshots

Reus screenshot 1 Reus screenshot 2 Reus screenshot 3 Reus screenshot 4 Reus screenshot 5 Reus screenshot 6 Reus screenshot 7 Reus screenshot 8 Reus screenshot 9 Reus screenshot 10

Update history

Changes to the Steam record

since we started watching
  1. Oct 25, 2026 · 20:51 #39387003
    • appid removed
    • common.ReleaseState added released
    • common.releasestate removed

Data from public Steam pages, updated daily; 2 days of history. Owner counts are estimates. LaunchRivals is not affiliated with Valve or Steam.