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Released Aug 14, 2026 Free Positive Not counted on Steam profiles yet

GRIDNOVA

By Mokcemka Games

Followers —
Reviews 11 Positive
Players now 1 Peak today 1
Followers, 30 days — Not enough history yet

About GRIDNOVA

GRIDNOVA is a game tagged Bullet Heaven, Action and Casual by Mokcemka Games, released Aug 14, 2026. It has 11 Steam reviews (Positive). The Steam games most like it include BloodDome Classic, Neon Blitz and Don't Pop My Bubble.

A free neon survivors-like. You're the Core, auto-blasting endless swarms across a digital grid. Stack weapons, trigger explosive synergies, and evolve your build — then survive the weekly seed everyone shares and climb the global leaderboard.
From the Steam page

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Steam data

Everything Steam lists for GRIDNOVA · record updated 15 hours ago

Steam store

Overview

App ID4964270
Release dateAug 14, 2026
Last change number40100876
Last record update15 hours ago

App info

App type
Game
Developer
Mokcemka Games
Publisher
Mokcemka Games
Steam profile
Not counted yet: Steam is still getting to know this game, so it doesn't add to game counts or achievement totals · checked 14 hours ago
Technologies
Godot detected

Platforms

Windows 64-bit
Controller
Partial support

Features

5
Single-playerPartial controller supportSteam AchievementsSteam CloudFamily Sharing

Patches

Patch notes

14
  1. Oct 21, 2026 Update 1.6: Free Run and 8 modules

    A new mode where every run plays out differently, and modules that change the rules mid-run. The weekly run and the leaderboard stay as they were. Free run- After Play you now choose a mode: the weekly run or a free run - A free run has a …

  2. Oct 21, 2026 GRIDNOVA 1.6.0 — Free run

    A new mode where every run plays out differently, and modules that change the rules mid-run. The weekly run and the leaderboard stay as they were. Free run - After Play you now choose a mode: the weekly run or a free run - A free run has a…

  3. Sep 13, 2026 GRIDNOVA 1.5.3 — Endless mode

    After a victory the run no longer hits a wall of unkillable enemies. And the leaderboard no longer loses runs and shows when the new week starts. Endless mode - Enemy health grew geometrically past minute 20 and outran any build: by minute…

  4. Sep 7, 2026 GRIDNOVA 1.5.2 — Leaderboard

    An online leaderboard, a hint for beginners on the upgrade screen, a denser start and protected saves. Leaderboard - The main menu now has a Leaderboard: four tables — by score, by time, by kills and by level, each with a weekly and an all…

  5. Sep 5, 2026 GRIDNOVA 1.5.1 — Statistics

    A small update driven by your feedback: a statistics screen, damage by weapon right in the pause menu, and a fix for frame drops with strong drone builds. Statistics - A new Stats screen on the main menu: runs, total kills, longest run, vi…

  6. Aug 28, 2026 GRIDNOVA 1.5.0 — The Deep

    Reaching 20:00 is no longer the end. After the credits you can stay in the grid: the overload grows without limit, and the only question is how deep you go. The Deep - A choice after the credits: finish the run or go back into the grid. Th…

  7. Aug 25, 2026 GRIDNOVA 1.4.0 — Late game rework

    The stats showed 0.64% of runs ended in victory. The cause was in the numbers: everything a player can stack is capped, enemy growth is not, and by the endgame it outran the player no matter how well they played. 1.4.0 recalculates the lat…

  8. Aug 24, 2026 GRIDNOVA 1.3.3 — The wall at minute thirteen

    Telemetry showed most runs ending in two places: the first minutes, and a second cluster at thirteen to fifteen. The second one had a cause. Out-of-combat recovery faded to exactly zero at minute twelve, and the deaths began right after — …

  9. Aug 24, 2026 GRIDNOVA 1.3.2 — Achievements and off-screen kills

    Achievements - Six achievements could never be unlocked by anyone. First Upgrade, Fully Upgraded, New Core, Every Core, Hunter and Weekly Challenge all work now - What you already own counts: they unlock the first time you start this build…

  10. Aug 23, 2026 GRIDNOVA 1.3.0 — Achievements and daily goal

    Achievements - 26 Steam achievements, from your first run to winning with every character - Names and descriptions translated into six languages Daily goal - The first run of each day pays double shards - Every day brings its own goal — su…

  11. Aug 19, 2026 GRIDNOVA 1.2.0 — Discord Rich Presence

    Discord Rich Presence - Your Discord profile now shows the game icon, what you are doing right now, your level and kills, and a session timer - Quick links on your profile take friends straight to the game and to our community server Fixes…

  12. Aug 18, 2026 GRIDNOVA 1.1.1 — On-screen combat

    This patch is built on the second round of player feedback. Combat happens on screen now - Weapon targeting, bolt flight, drone homing and beam length are all bounded to roughly the visible area — no more clearing the map far offscreen, no…

Builds

1
BuildBranchUpdated
26109139publicOct 21, 2026

Depots

Depots

1
IDNameSystemsSizeDownloadManifest
4964271 — All 146.9 MB 55.8 MB 8825376134330632515

Branches

1
BranchBuildUpdatedAccess
public 26109139 Oct 21, 2026 Open

Configuration

Install foldersteamapps/common/GRIDNOVA

Launch options

1
ExecutableArgumentsSystemsDescription
GRIDNOVA.exe Windows · 64-bit

Cloud saves

Space per player9.5 MB
Filesup to 20
Save locations1
RootPathPatternSystems
WinAppDataRoamingGodot/app_userdata/GRIDNOVAsave.jsonWindows

Achievements

Achievements280 hidden
Most unlocked75.2%Second Weapon
Rarest15.7%Rock Bottom

Global unlock rate

share of players who have it
  • Second Weapon Carry two weapons in one run 75.2%
  • Streak of 25 Chain 25 kills without a break 75%
  • Level Ten Reach level 10 in a run 74.6%
  • Hunter Destroy a miniboss 73.7%
  • First Boss Destroy a boss 73.5%
  • Streak of 100 Chain 100 kills without a break 73.3%
  • Full Arsenal Carry four weapons in one run 72.9%
  • First Run Finish your first run 72.4%
  • Five Minutes Survive 5 minutes 71.4%
  • Level Twenty-Five Reach level 25 in a run 71.4%
  • Fusion Unlock a weapon synergy 70.5%
  • Thousand in One Kill 1000 enemies in a single run 69%
  • Weekly Challenge Complete the weekly challenge 66.9%
  • First Upgrade Buy a permanent upgrade 65.6%
  • Triple Purge Kill three bosses in one run 64.6%
  • Ten Minutes Survive 10 minutes 61.8%
  • Maxed Out Take a weapon to level 8 61.6%
  • Evolved Evolve a weapon 60.3%
All 28 achievements
  • New Core Unlock a second character 45.4%
  • Fully Upgraded Max out a permanent upgrade 37.3%
  • Twenty-Five Thousand Kill 25,000 enemies in total 34.1%
  • Every Core Unlock every character 32.4%
  • All Evolutions Evolve every weapon 27%
  • System Secured Survive the full twenty minutes 23%
  • Off To A Start Die within the first minute 22.1%
  • Grid Master Win with every character 17.2%
  • Overtime Survive the deep until 25:00 16.6%
  • Rock Bottom Survive the deep until 30:00 15.7%

Data from public Steam pages, updated daily; 5 days of history. LaunchRivals is not affiliated with Valve or Steam.