Steam Scream V is on until Nov 2. Spooky games crowd the store this week, so the quieter weeks after it are worth a look.

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Marque & Reprisal header image
Coming Nov 18, 2026

Marque & Reprisal

By Iron Pagoda

SailingSimulationRoguelikeTradingSandboxSurvivalOpen WorldExplorationPiratesRPGResource ManagementPerma Death
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About Marque & Reprisal

Marque & Reprisal is a game tagged Sailing, Simulation and Roguelike by Iron Pagoda, launching on Steam on Nov 18, 2026. That is a mild week for games like it, with 20 similar games launching the same week. The quietest week ahead for games like it starts Nov 23. The Steam games most like it include Storm Seas, Kaperfahrt and Leeway.

Explore. Trade. Fish. Whale. Colonize. Fight. Pillage. Survive. You are a sea captain in the year 1522, and the whole world is yours to discover in this roguelike sandbox historical sailing simulator.
From the Steam page

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Busiest weeks for games like this one in the next 12 weeks:

  • Week of Oct 26, 2026 — Packed, 54 similar games
  • Week of Nov 2, 2026 — Packed, 49 similar games
  • Week of Nov 9, 2026 — Packed, 45 similar games

Quietest: Nov 23, Dec 7, Jan 11.

Also launching the week of Nov 16

All upcoming games

Steam data

Everything Steam lists for Marque & Reprisal · record updated 1 day ago

Steam store

Overview

App ID4516500
Release dateNov 18, 2026
Last change number40195329
Last record update1 day ago

App info

App type
Game
Developer
Iron Pagoda
Publisher
Iron Pagoda

Platforms

Windows macOS Linux 64-bit
Controller
Full support

Features

10
Single-playerFull controller supportPlayStation controllersXbox controllersPlayStation controller BluetoothHDR availableSteam AchievementsSteam CloudStatsFamily Sharing

Patches

Patch notes

20
  1. Oct 23, 2026 Sail controls and smoother shore handling

    This update applies to the full game and the Mediterranean demo. Set your sails Cycle between full, reefed and furled sails to control how much wind power your ship uses. The default keyboard binding is R; controller prompts follow your bi…

  2. Oct 21, 2026 More reliable controller steering

    This update applies to the full game and demo. Fixed controller recovery that could discard working Steam Input steering when an unrelated action was unbound. Steering and button recovery now remain independent. Fixed controller selection …

  3. Oct 20, 2026 Better hull collisions and a familiar tutorial market

    Ships now use rounded hull-shaped collision capsules across sailing, NPC navigation and battles. Rivers retain forgiving clearance so existing routes remain passable. Improved NPC heading consistency and river-detour handling. The tutorial…

  4. Oct 19, 2026 More reliable loading and smoother voyages

    Fixed browser-demo startup on hosts that automatically decompress bitmap-font files. Font integrity checks remain enabled. Reduced unnecessary work when drawing offscreen city shadows and checking water beneath wakes and ship shadows. Road…

  5. Oct 19, 2026 A more reliable start

    The main menu no longer waits for the animated loading artwork to initialize. Startup detects Steam or game-data requests that stop responding and offers Retry instead of leaving “Loading…” on screen indefinitely. Timed-out startup work ca…

  6. Oct 18, 2026 Know your captain, enjoy your shore leave

    This update makes starting a voyage clearer, gives ships more staying power, and cuts down on repeated supply warnings. It also brings a new visual cue when your sails are facing into the wind. See where your voyage begins Choose a captain…

  7. Oct 16, 2026 River routes and clearer text

    This update improves river-route planning, corrects several translation issues, and removes an unnecessary step before most historical battles. River routes NPC ships can plan a route out through a connected river mouth when their destinat…

  8. Oct 15, 2026 Steadier patrols and clearer commissions

    This update fixes several issues found through player diagnostics and strengthens the checks that run before each build. Fixed a patrol handoff error that could disrupt treasure-pirate routes when saving or restoring the world simulation. …

  9. Oct 15, 2026 Another voyage, and a little help from the merchant

    This update makes it easier to begin again, find a promising trade, and learn your cannon controls without leaving the voyage. Something to carry forward After a sinking or a successful ending, choose an upgrade item to carry into your nex…

  10. Oct 15, 2026 Captain cards and improved battle handling

    This update introduces a captain-card draw across the sailing map, improves ship handling and Tenochtitlan combat, and includes the font, controller and quest fixes made since the previous historical-battles update. Captains from across th…

  11. Oct 14, 2026 Historical battles and a better first voyage

    This update adds new historical missions, clearer early-voyage guidance, and more reward for surviving a fight. It includes the fixes made since the previous table-titles update. New historical battles Admiral Yi campaign: enter a Korea-on…

  12. Oct 9, 2026 Table game titles and reliability fixes

    The name of the game now appears at the top of every inn table. On wider windows it sits beside the controls; on narrower windows it gets a compact row of its own. Names are localized in both pixel and high legibility text modes. Table gam…

Data from public Steam pages, updated daily; 4 days of history. LaunchRivals is not affiliated with Valve or Steam.