Steam data
Everything Steam lists for Roidgrinder · record updated 1 day ago
Overview
App info
- App type
- Game
- Developer
- Yondersoft
- Publisher
- Yondersoft
Platforms
Features
2News
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Oct 18, 2026 · Community Announcements Devlog #9
Another busy month of grinding!Some highlights:Made the magnet pull asteroids in addition to the resource pebbles. This was a kind of happy accident. The idea randomly occurred to me and I decided to…
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Aug 27, 2026 · Community Announcements Devlog #8
Took a little break from dev during the summer, now working again.There's been lots of bigger and smaller updates lately:Lootable shipwrecksStarted adding lore segments that can be found aroundUpdate…
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Jun 6, 2026 · Community Announcements Devlog #7 - Playtest updated!
I've done a bunch of changes based on feedback, and just now updated the Playtest version:RENT was annoying to use because it changed each month, so if you didn't periodically keep looking at it you …
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May 11, 2026 · Community Announcements Playtest open!
I'm running an open playtest this week, give it a try! It will be available until Friday.The playtest can be accessed from the store page, looks like this:It's a late alpha build: a bit rough and lac…
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May 3, 2026 · Community Announcements Devlog #6
I've been working on the late-game. I already had a nicely flowing upgrade path for the first 2/3 of the run but the last year needed more content. The main idea is that towards the end it should be …
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Apr 19, 2026 · Community Announcements Devlog #5
Balancing out mid/late game gameplay elements.I needed to come up with a way to make side hustling activities less dominating. The resource trading especially was problematic, since with the prices m…
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Apr 8, 2026 · Community Announcements Devlog #4 (demo updated!)
I have recently been working mostly on music and now have first versions of some tracks done. It's not quite where I want it to be yet, but the tracks are shaping up pretty nicely, I think.I've been …
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Mar 29, 2026 · Community Announcements Devlog #3
Not too many visible things this week, but lots of refactoring and cleaning up code regarding, for example, the energy system and ship specs data.The biggest gameplay change was related to the player…
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Mar 22, 2026 · Community Announcements Devlog #2
This week's main work has been the auto-targeting mining laser. Upgrading this along with the magnet enables much more efficient roid grinding.I'm quite happy with how the laser effect turned out. Ge…
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Mar 15, 2026 · Community Announcements Devlog #1
This week, I've focused on two idle money-making mechanics.There's the resource market simulation, which allows profiting from resource price fluctuations.It's possible to rent out excess energy crea…
Data from public Steam pages, updated daily; 4 days of history. LaunchRivals is not affiliated with Valve or Steam.