Steam Scream V is on until Nov 2. Spooky games crowd the store this week, so the quieter weeks after it are worth a look.

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Grimmloch header image
Coming Feb 15, 2027

Grimmloch

By Opulent Code LLC

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About Grimmloch

Grimmloch is a game tagged Life Sim, Character Customization and Massively Multiplayer by Opulent Code LLC, launching on Steam on Feb 15, 2027. The quietest week ahead for games like it starts Nov 23. The Steam games most like it include Within the Inner Palace, Songs of Glimmerwick and FarmLife.

A persistent text-based MMORPG where NPCs remember your secrets and shape a living world rooted in European folklore. Turn-based tactical combat, criminal gameplay, and collaborative storytelling that writes itself into canon. Built by Role-players for Role-players.
From the Steam page

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Busiest weeks for games like this one in the next 12 weeks:

  • Week of Oct 26, 2026 — Packed, 27 similar games
  • Week of Nov 2, 2026 — Packed, 22 similar games
  • Week of Nov 9, 2026 — Packed, 22 similar games

Quietest: Nov 23, Dec 7, Jan 11.

Also launching the week of Feb 15

All upcoming games

Steam data

Everything Steam lists for Grimmloch · record updated 2 days ago

Steam store

Overview

App ID4255850
Release dateFeb 15, 2027
Last change number40193851
Last record update2 days ago

App info

App type
Game
Developer
Opulent Code LLC
Publisher
Opulent Code LLC

Platforms

Windows macOS Linux 64-bit

Features

4
MMOCross-platform multiplayerMulti-playerFamily Sharing

Patches

Patch notes

3
  1. Aug 17, 2026 Dev Update: The World Grew Up

    Just over 260 commits landed in this stretch, and the biggest piece of it was a ground-up rebuild of how the world itself works. The old system painted locations as flat tiles. The new one gives every place real extent, real memory of what…

  2. Aug 6, 2026 Dev Update: 0.4.0 and World Durability

    In-TestingOur Alpha testing continues, and we are still accepting applications in Discord for Alpha Testers.Bukenstrand and the NPC Body PipelineThe town of Bukenstrand reached its full location roster of 23 authored places. Each NPC's spe…

  3. Feb 26, 2026 Dev Update: 25 Languages, Four Writing Systems, Every Seat at the Table

    Hey everyone, We just checked 25 language boxes on our Coming Soon page, and we want to tell you what that actually means — because for Grimmloch, localization is not just menus and buttons. Grimmloch is a collaborative storytelling game. …

News

  1. Sep 22, 2026 · Community Announcements The NPCs Learned to Say I Don't Know

    NPC HonestyMost of this stretch went into NPC conversations.When an NPC was asked about something it had no knowledge of, it invented an answer. Across thousands of recorded conversation turns, it ne…

  2. Aug 14, 2026 · Community Announcements Grimmloch Lore: The Waking World

    The year is 4305 and Valdara is a unified kingdom. Tsarigrad’s soaring marble basilicas and textile mills in the east, Karlingrad’s workshops and ceremonial knights in the west, Ikosium’s shrines and…

  3. Aug 13, 2026 · Community Announcements August Dev Chat: Interiors, Location Awareness, and the Canon Filter

    We recorded our August dev chat earlier this month and it's now up — come watch us talk through some of the systems we've been building out this summer. Here's what we covered: Interior Spaces We wal…

  4. Aug 11, 2026 · Community Announcements Building the World Around You, Live

    For a couple of years now we've talked about emergent narrative as the heart of this game — a world that generates its own story out of what people actually do inside it, rather than one that hands y…

  5. Aug 11, 2026 · Community Announcements Love TTRPGs? Hate Trying to Schedule Them?

    You finally found a night everyone can play.Then somebody gets called into work. Somebody's kid gets sick. Somebody has family plans. Somebody simply can't do Thursday anymore."How's everyone looking…

  6. Jun 8, 2026 · Community Announcements Grimmloch — Early Alpha Playtest Applications Now Open

    Grimmloch: Early Alpha Playtest Applications OpenWe’re opening up early alpha playtesting for Grimmloch, running from around the Fourth of July weekend through the end of the year.A quick, honest not…

  7. Mar 10, 2026 · Community Announcements Grimmloch's Server Architecture Featured at Akka.NET Community Standup

    This Wednesday, March 11th, our lead architect David Rivera is presenting Grimmloch's distributed server architecture at the official Akka.NET Community Standup -- an invitation from the framework's …

Data from public Steam pages, updated daily; 4 days of history. LaunchRivals is not affiliated with Valve or Steam.