Steam Scream V is on until Nov 2. Spooky games crowd the store this week, so the quieter weeks after it are worth a look.

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Liminal City: Axiom of Maria - Chapter One header image
Coming February 2027 Date not final

Liminal City: Axiom of Maria - Chapter One

By Studio Ganzheit

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About Liminal City: Axiom of Maria - Chapter One

Liminal City: Axiom of Maria - Chapter One is a game tagged Metroidvania, 3D Platformer and Female Protagonist by Studio Ganzheit, launching on Steam in February 2027. The quietest week ahead for games like it starts Nov 23. The Steam games most like it include Liturnian, Maseylia : Echoes of the Past and Virtue's Heaven.

Liminal City: Axiom of Maria is a 3D Metroidvania set in Seoul — a ghost city run by AI after humanity's population collapse. Explore a twisted Seoul and discover new abilities.
From the Steam page

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Busiest weeks for games like this one in the next 12 weeks:

  • Week of Oct 26, 2026 — Packed, 197 similar games
  • Week of Nov 2, 2026 — Packed, 121 similar games
  • Week of Nov 9, 2026 — Busy, 95 similar games

Quietest: Nov 23, Dec 7, Jan 11.

Steam data

Everything Steam lists for Liminal City: Axiom of Maria - Chapter One · record updated 1 day ago

Steam store

Overview

App ID3397260
Release dateFebruary 2027
Last change number39241577
Last record update1 day ago

App info

App type
Game
Developer
Studio Ganzheit
Publisher
Studio Ganzheit

Languages

12 · 1 with full audio
LanguageInterfaceFull audioSubtitles
English Yes Yes Yes
Korean Yes Yes
French Yes Yes
German Yes Yes
Spanish - Spain Yes Yes
Japanese Yes Yes
Russian Yes Yes
Simplified Chinese Yes Yes
All 12 languages
LanguageInterfaceFull audioSubtitles
Spanish - Latin America Yes Yes
Traditional Chinese Yes Yes
Portuguese - Brazil Yes Yes
Turkish Yes Yes

Platforms

Windows 64-bit
Steam Deck
Unknown
Controller
Full support

Features

6
Single-playerSteam AchievementsSteam CloudFamily SharingFull controller supportPlayStation controllers

Related apps

Patches

Patch notes

9
  1. Aug 13, 2026 260813 Dev. Update

    I'm working on background revisions along with some demo updates. Once the complete build is ready around late September to October, I should be able to start testing and voice recording.Fixed an occasional crash.Fixed a bug related to bos…

  2. Apr 28, 2026 April 2026 Demo Update & Dev Progress

    Demo updates and boss work are both ongoing. Demo changes below:Various boss-related bug and glitch fixesMinor early-game UX adjustmentsWall run controls revised After a long round of feedback-driven iteration on wall run, I've come almost…

  3. Feb 24, 2026 Demo Update, Final Stage Progress & Gameplay Improvements

    While working on the demo update, I have finally completed one of the last three final stages. My goal is to finish the remaining two stages and two bosses by June.The updates for the demo are as follows:ImprovementsEnhanced Wall Jump Cont…

  4. Jan 19, 2026 Demo V2.2 Update

    The demo has been updated to version 2.2. This release significantly modifies the early game progression and partially revamps the player skill system. Additionally, multiple bug fixes and optimizations have been implemented. I have also p…

  5. Oct 20, 2025 Demo V2.0 Trailer

    Since the demo launch in April, I've been continuously improving the game based on your feedback. Here's a new trailer featuring the updated build.I'm currently working on the second stage, the threshold, and aiming for Next Fest 2026 and …

  6. Aug 17, 2025 Demo Major Update - UI Renewal and Many Improvements

    There have been countless fixes since the demo release, and this time I’ve made another major round of updates.I ran an event where players could get a key by sharing gameplay footage, and many people joined in. Among them, Lori completely…

  7. Jul 4, 2025 June 2025 Demo Update

    Voiceover for DialogueFull voiceover for all in-game dialogueEarly story delivers more details naturallyAI voice for now, proper recording plannedTutorial UpdateActive Imagination plus in-game tutorial flowRelated bug fixesBoss Fight Updat…

  8. Jun 5, 2025 May 2025 Demo Update and Development Progress

    Demo UpdateI’ve been updating the demo, alongside ongoing work on the next stage of the main game. Below are the contents of the May demo update.Early Game Improvements Dialogue amount adjustments, event fixes Added dialogue speed control …

  9. May 4, 2025 Demo Major Update – New Trailer Out

    Since the demo launch on April 1st, I've made major changes based on community feedback. Here's what’s new: Unlocked Traversal Freedom Acrobatic movement is now available much earlier, with location restrictions removed entirely. This open…

Screenshots

Liminal City: Axiom of Maria - Chapter One screenshot 1 Liminal City: Axiom of Maria - Chapter One screenshot 2 Liminal City: Axiom of Maria - Chapter One screenshot 3 Liminal City: Axiom of Maria - Chapter One screenshot 4 Liminal City: Axiom of Maria - Chapter One screenshot 5 Liminal City: Axiom of Maria - Chapter One screenshot 6 Liminal City: Axiom of Maria - Chapter One screenshot 7 Liminal City: Axiom of Maria - Chapter One screenshot 8 Liminal City: Axiom of Maria - Chapter One screenshot 9 Liminal City: Axiom of Maria - Chapter One screenshot 10 Liminal City: Axiom of Maria - Chapter One screenshot 11 Liminal City: Axiom of Maria - Chapter One screenshot 12 Liminal City: Axiom of Maria - Chapter One screenshot 13

News

  1. Jul 3, 2026 · Community Announcements Two months, one boss, and the work that's left

    The final boss is roughly done. Two months, and it was hard.Since it's the final boss, the thought would sometimes surface — how few people will actually reach it. But then I'd remember that the peop…

  2. Mar 28, 2026 · Community Announcements Final Stage Design Completed, Boss Work, etc.

    The stage design for the virtual world 'Threshold' has been completed. I am working on the boss of 'Threshold', which is also the second-to-last boss. The current goal is to complete two bosses, stor…

  3. Dec 30, 2025 · Community Announcements DevLog 2025 Wrap-up

    I have compiled a development summary to mark the end of 2025. I am constantly gaining new insights and learning every month during this process. Development is currently a bit over two-thirds comple…

  4. Nov 23, 2025 · Community Announcements Devlog Nov. 2025: New Enemy, Sea Tram, and Lotus One

    I'm continuing to polish the demo while working on the next stages. Please check the video. Thanks as always.

  5. May 6, 2025 · Community Announcements Turkish Language Support Added

    Turkish has been added to the list of supported language options. The game now offers a total of 12 language options: Korean, English, Simplified Chinese, Traditional Chinese, Japanese, Spanish, Lati…

Data from public Steam pages, updated daily; 5 days of history. LaunchRivals is not affiliated with Valve or Steam.