Liminal City: Axiom of Maria - Chapter One
By Studio Ganzheit
Steam data
Everything Steam lists for Liminal City: Axiom of Maria - Chapter One · record updated 1 day ago
Overview
App info
- App type
- Game
- Developer
- Studio Ganzheit
- Publisher
- Studio Ganzheit
Languages
12 · 1 with full audio| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | Yes | Yes | Yes |
| Korean | Yes | Yes | |
| French | Yes | Yes | |
| German | Yes | Yes | |
| Spanish - Spain | Yes | Yes | |
| Japanese | Yes | Yes | |
| Russian | Yes | Yes | |
| Simplified Chinese | Yes | Yes |
All 12 languages
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Spanish - Latin America | Yes | Yes | |
| Traditional Chinese | Yes | Yes | |
| Portuguese - Brazil | Yes | Yes | |
| Turkish | Yes | Yes |
Platforms
- Steam Deck
- Unknown
- Controller
- Full support
Features
6Related apps
Patches
Patch notes
9-
Aug 13, 2026 260813 Dev. Update
I'm working on background revisions along with some demo updates. Once the complete build is ready around late September to October, I should be able to start testing and voice recording.Fixed an occasional crash.Fixed a bug related to bos…
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Apr 28, 2026 April 2026 Demo Update & Dev Progress
Demo updates and boss work are both ongoing. Demo changes below:Various boss-related bug and glitch fixesMinor early-game UX adjustmentsWall run controls revised After a long round of feedback-driven iteration on wall run, I've come almost…
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Feb 24, 2026 Demo Update, Final Stage Progress & Gameplay Improvements
While working on the demo update, I have finally completed one of the last three final stages. My goal is to finish the remaining two stages and two bosses by June.The updates for the demo are as follows:ImprovementsEnhanced Wall Jump Cont…
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Jan 19, 2026 Demo V2.2 Update
The demo has been updated to version 2.2. This release significantly modifies the early game progression and partially revamps the player skill system. Additionally, multiple bug fixes and optimizations have been implemented. I have also p…
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Oct 20, 2025 Demo V2.0 Trailer
Since the demo launch in April, I've been continuously improving the game based on your feedback. Here's a new trailer featuring the updated build.I'm currently working on the second stage, the threshold, and aiming for Next Fest 2026 and …
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Aug 17, 2025 Demo Major Update - UI Renewal and Many Improvements
There have been countless fixes since the demo release, and this time I’ve made another major round of updates.I ran an event where players could get a key by sharing gameplay footage, and many people joined in. Among them, Lori completely…
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Jul 4, 2025 June 2025 Demo Update
Voiceover for DialogueFull voiceover for all in-game dialogueEarly story delivers more details naturallyAI voice for now, proper recording plannedTutorial UpdateActive Imagination plus in-game tutorial flowRelated bug fixesBoss Fight Updat…
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Jun 5, 2025 May 2025 Demo Update and Development Progress
Demo UpdateI’ve been updating the demo, alongside ongoing work on the next stage of the main game. Below are the contents of the May demo update.Early Game Improvements Dialogue amount adjustments, event fixes Added dialogue speed control …
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May 4, 2025 Demo Major Update – New Trailer Out
Since the demo launch on April 1st, I've made major changes based on community feedback. Here's what’s new: Unlocked Traversal Freedom Acrobatic movement is now available much earlier, with location restrictions removed entirely. This open…
Screenshots
News
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Jul 3, 2026 · Community Announcements Two months, one boss, and the work that's left
The final boss is roughly done. Two months, and it was hard.Since it's the final boss, the thought would sometimes surface — how few people will actually reach it. But then I'd remember that the peop…
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Mar 28, 2026 · Community Announcements Final Stage Design Completed, Boss Work, etc.
The stage design for the virtual world 'Threshold' has been completed. I am working on the boss of 'Threshold', which is also the second-to-last boss. The current goal is to complete two bosses, stor…
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Dec 30, 2025 · Community Announcements DevLog 2025 Wrap-up
I have compiled a development summary to mark the end of 2025. I am constantly gaining new insights and learning every month during this process. Development is currently a bit over two-thirds comple…
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Nov 23, 2025 · Community Announcements Devlog Nov. 2025: New Enemy, Sea Tram, and Lotus One
I'm continuing to polish the demo while working on the next stages. Please check the video. Thanks as always.
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May 6, 2025 · Community Announcements Turkish Language Support Added
Turkish has been added to the list of supported language options. The game now offers a total of 12 language options: Korean, English, Simplified Chinese, Traditional Chinese, Japanese, Spanish, Lati…
Data from public Steam pages, updated daily; 5 days of history. LaunchRivals is not affiliated with Valve or Steam.












