Steam data
Everything Steam lists for Chaos Bringer · record updated 2 days ago
Overview
App info
- App type
- Game
- Developer
- Beff Inc.
- Publisher
- Beff Inc.
Languages
14 · 0 with full audio| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | Yes | Yes | |
| Korean | Yes | Yes | |
| French | Yes | Yes | |
| Spanish - Spain | Yes | Yes | |
| Russian | Yes | Yes | |
| Spanish - Latin America | Yes | Yes | |
| Japanese | Yes | Yes | |
| Simplified Chinese | Yes | Yes |
All 14 languages
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Traditional Chinese | Yes | Yes | |
| German | Yes | Yes | |
| Dutch | Yes | Yes | |
| Italian | Yes | Yes | |
| Romanian | Yes | Yes | |
| Polish | Yes | Yes |
Platforms
- Steam Deck
- Unknown
Features
2Screenshots
News
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Oct 24, 2026 · Community Announcements Lighting the Dark: Our Cel Shader in Action!
Greetings from the Chaos Bringer Development Team! :D From the Character to the Battlefield · Part 4 of 6 Let's kick off this week's dev note BOLDLY, shall we? So, we want Chaos Bringer to have a gra…
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Oct 17, 2026 · Community Announcements How to Keep Your Feet on the Ground During Skills
BIG hello's from the Chaos Bringer Development Team!!! From the Character to the Battlefield · Part 3 of 6 Today we're continuing Part 3 of our out-on-the-battlefield series with a very important and…
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Oct 10, 2026 · Community Announcements Animating a Game That Can Stop Time
Warm greetings from the Chaos Bringer Development Team! :D From the Character to the Battlefield · Part 2 of 6 This dev note has its foundation in Chaos Bringer's main gameplay mechanic of letting us…
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Oct 3, 2026 · Community Announcements From Blender to Battle: Building Void Step
Autumn greetings from the Chaos Bringer Development Team! 🍂 From the Character to the Battlefield · Part 1 of 6 For the next batch of six dev notes, we're moving on from character production and str…
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Sep 26, 2026 · Community Announcements Daisy's Missing Arm and the Asymmetric-Equipment Issue
Greetings from the Chaos Bringer Development Team! :3 Building the Four Heroes · Part 6 of 6 As our six-part "Building the Four Heroes" segment comes to a close, there's something we gotta address ri…
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Sep 19, 2026 · Community Announcements How Our Modular Armor System Works
Hello from the Chaos Bringer Development Team~ Building the Four Heroes · Part 5 of 6 Sooooo first thing's first! Though we originally went into it as such, we quickly found out that equipment in Cha…
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Sep 12, 2026 · Community Announcements Meeting Our Four Heroes
Hello from the Chaos Bringer Development Team! :D Building the Four Heroes · Part 4 of 6 After our initial solid-shading pass, we spent the next stretch of our time really delving into the specificit…
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Sep 5, 2026 · Community Announcements The Four Heroes: Our First Solid-Shading Pass
Hello from the Chaos Bringer Development Team! :) Building the Four Heroes · Part 3 of 6 There is a point in the whole character creation pipeline when we gotta take a step back from the one individu…
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Aug 29, 2026 · Community Announcements Finding (and Refing!) Daisy's Face
Hello from the Chaos Bringer Development Team! :) Building the Four Heroes · Part 2 of 6 Daisy's face was by NO MEANS made in one clean go! Though that would be any designer's dream come true, in rea…
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Aug 22, 2026 · Community Announcements From Modular Assets to Four Heroes
Hello from the Chaos Bringer Development Team! :) Building the Four Heroes · Part 1 of 6 First off, we're so sorry it's taken us so long to return with another update;; But fear not! Development has …
Data from public Steam pages, updated daily; 5 days of history. LaunchRivals is not affiliated with Valve or Steam.







