Released Jul 27, 2023
Early Access Free Very Positive
Unnamed Space Idle
By Sylv · published by Jdog Corp
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Reviews
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Steam data
Everything Steam lists for Unnamed Space Idle · record updated 12 hours ago
Overview
App ID2471100
Release dateJul 27, 2023
Last change number40216698
Last record update12 hours ago
App info
- App type
- Game
- Developer
- Sylv
- Publisher
- Jdog Corp
- Steam profile
- Counts toward game count and achievement totals · checked Nov 1, 2025
- Technologies
- Godot detected
Platforms
Windows
Linux
64-bit
- Steam Deck
- Playable
Features
4
Single-playerIn-app purchasesSteam CloudSteam Achievements
Patches
Builds
2| Build | Branch | Updated |
|---|---|---|
| 25813909 | public | Oct 8, 2026 |
| 24874015 | 32bit | Aug 22, 2026 |
Depots
Depots
3| ID | Name | Systems | Size | Download | Manifest |
|---|---|---|---|---|---|
| 2471101 | — | Windows | 173.4 MB | 76.6 MB | 7900430901212517048 |
| 2471102 | — | Linux | 139.2 MB | 68.3 MB | 7464298778180296533 |
| 2471103 | — | Windows | 186.7 MB | 77.4 MB | 5162569252327499157 |
Branches
2| Branch | Build | Updated | Access |
|---|---|---|---|
| public | 25813909 | Oct 8, 2026 | Open |
| 32bit for older machines | 24874015 | Aug 22, 2026 | Open |
Configuration
Install foldersteamapps/common/Unnamed Space Idle
Launch options
5| Executable | Arguments | Systems | Description |
|---|---|---|---|
| SpaceIdle.exe | Windows | Launch - Vulkan (Newer GPUs) | |
| SpaceIdle.x86_64 | Linux | ||
| SpaceIdle.exe | --rendering-method gl_compatibility | Windows | Play - Compatibility Mode (Older GPUs) |
| SpaceIdle.x86_64 | --rendering-method gl_compatibility | Linux | Play - Compatibility Mode (Older GPUs) |
| SpaceIdle.exe | --rendering-method gl_compatibility | Windows · 32-bit |
Cloud saves
Space per player4.8 MB
Filesup to 500
Save locations3
| Root | Path | Pattern | Systems |
|---|---|---|---|
| WinAppDataRoaming | Godot/app_userdata/SpaceIdle | savegame.save | All |
| WinAppDataRoaming | Godot/app_userdata/SpaceIdle | hourlybackup.save | All |
| WinAppDataRoaming | Godot/app_userdata/SpaceIdle | beta.save | All |
Achievements
Achievements3170 hidden
Most unlocked83.1%Kill 100
Rarest1%Really Outclassed
Global unlock rate
share of players who have it-
Kill 100
Destroy 100 Enemies
-
Compute 1000
Reach 1000 Compute Levels
-
Retreat 10
Emergency Retreat 10 Times
-
Kill 10,000
Destroy 10,000 Enemies
-
Max 2 Void Shards
Max Out 2 Unique Void Shards
-
Sector 5
Reach Sector 5
-
Compute 1e5
Reach 1e5 Compute Levels
-
Research 1000
Gain 1000 Research
-
Reactor Sustain 1
Sustain 1 Power Boost for 5+ minutes
-
Retreat 100
Emergency Retreat 100 Times
-
12 Unique Sectors
Clear 12 unique sectors
-
Synth Infinite T1
Make all synth T1 recipes infinite
-
Reactor Sustain 3
Sustain 3 Power Boosts for 5+ minutes
-
Research 1e7
Gain 1e7 Research
-
Sector 18
Reach Sector 18
-
Challenger
Complete 1 Challenge
-
Kill 5e5
Destroy 5e5 Enemies
-
Reactor Sustain 7
Sustain 7 Power Boosts for 5+ minutes
All 317 achievements
-
Synth Infinite T2
Make all synth T2 recipes infinite
-
Max 16 Void Shards
Max Out 16 Unique Void Shards
-
Basic Ship 5
Reach Sector 5 with the Corvette starting from Sector 1
-
Warp 4
Complete 4 Warps
-
Retreat 1000
Emergency Retreat 1000 Times
-
32 Unique Sectors
Clear 32 unique sectors
-
Research 1e11
Gain 1e11 Research
-
Reactor Sustain 28
Sustain 28 Power Boost levels for 5+ minutes
-
Retreat 50
Emergency Retreat 50 Times
-
Sector 30
Reach Sector 30
-
Synth Infinite T3
Make all synth T3 recipes infinite
-
Warp 36
Complete 36 Warps
-
Kill 2e6
Destroy 2e6 Enemies
-
Compute 1e9
Reach 1e9 Compute Levels
-
Challenger 4
Complete 4 Challenges
-
Research 1e15
Gain 1e15 Research
-
Reactor Sustain 112
Sustain 112 Power Boost levels for 5+ minutes
-
Synth Infinite T4
Make all synth T4 recipes infinite
-
Compute 1e13
Reach 1e13 Compute Levels
-
Research 1e19
Gain 1e19 Research
-
Max 8 Void Shards
Max Out 8 Unique Void Shards
-
Research 1e23
Gain 1e23 Research
-
Warp 144
Complete 144 Warps
-
Sector 42
Reach Sector 42
-
Retreat 200
Emergency Retreat 200 Times
-
Synth Infinite T5
Make all synth T5 recipes infinite
-
Reactor Sustain 448
Sustain 448 Power Boost levels for 5+ minutes
-
Challenger 10
Complete 10 Challenges
-
58 Unique Sectors
Clear 58 unique sectors
-
Compute 1e17
Reach 1e17 Compute Levels
-
22 Unique Sectors
Clear 22 unique sectors
-
Screwed Setup
Messed up the setup
-
Research 1e35
Gain 1e35 Research
-
Max 32 Void Shards
Max Out 32 Unique Void Shards
-
Retreat 500
Emergency Retreat 500 Times
-
Kill 8e6
Destroy 8e6 Enemies
-
Synth Infinite T6
Make all synth T6 recipes infinite
-
Crew 100
Gain 100 Total Crew Levels
-
Warp 12
Complete 12 Warps
-
Basic Ship 18
Reach Sector 18 with the Corvette starting from Sector 1
-
Sector 56
Reach Sector 56
-
Speed Run 15
In a single prestige, clear EVERY sector (a,b,c) up to and including 15, within 20 minutes of prestiging
-
Warp 72
Complete 72 Warps
-
Warp 1000
Complete 1000 Warps
-
Max 24 Void Shards
Max Out 24 Unique Void Shards
-
Compute 1e21
Reach 1e21 Compute Levels
-
Synth Infinite T7
Make all synth T7 recipes infinite
-
46 Unique Sectors
Clear 46 unique sectors
-
Basic Ship 30
Reach Sector 30 with the Corvette starting from Sector 1
-
Reactor Sustain 1,792
Sustain 1,792 Power Boost levels for 5+ minutes
-
Crew 10,000
Gain 10,000 Total Crew Levels
-
Warp Fail
Utterly fail at a warp
-
Warp 300
Complete 300 Warps
-
Secret Code
Enter secret code on the settings screen
-
Speed Run 29
In a single prestige, starting at sector 13, clear EVERY sector (a,b,c) up to and including 29, within 25 minutes of prestiging
-
Synth Infinite T8
Make all synth T8 recipes infinite
-
Challenger 20
Complete 20 Challenges
-
Sector 69
Reach Sector 69
-
Basic Ship 11
Reach Sector 11 with the Corvette starting from Sector 1
-
Compute 1e27
Reach 1e27 Compute Levels
-
Research 1e75
Gain 1e75 Research
-
Basic Ship 46
Reach Sector 46 with the basic ship starting from Sector 1
-
Octocharge
Perform an Octocharge
-
Crew 1000
Gain 1000 Total Crew Levels
-
Max 47 Void Shards
Max Out 47 Unique Void Shards
-
Speed Run 44
In a single prestige, starting at sector 26, Clear EVERY sector (a,b,c) up to and including 44, within 36 minutes of prestiging
-
Base(ic) Green
Base(ic) Green
-
Basic Ship 24
Reach Sector 24 with the Corvette starting from Sector 1
-
Warp 10000
Complete 10000 Warps
-
Max 40 Void Shards
Max Out 40 Unique Void Shards
-
80 Unique Sectors
Clear 80 unique sectors
-
Synth Infinite T9
Make all synth T9 recipes infinite
-
Basic Ship 36
Reach Sector 36 with the Corvette starting from Sector 1
-
Capital Capable
Reach sector 74 and complete all tasks
-
Fighter Loss 50
Lose a fighter 50 times
-
Speed Run 59
In a single prestige, starting at sector 39, clear EVERY sector (a,b,c) up to and including 59, within 42 minutes of prestiging
-
Disable 1000
Disable a capital ship 1000 times
-
Fighter Loss 500
Lose a fighter 500 times
-
Break 2000
Break a capital ship part 2000 times
-
Fighter Loss 5000
Lose a fighter 5000 times
-
Compute Tier 5
Tier up Compute 5 times in a run
-
Disable 10000
Disable a capital ship 10000 times
-
Crew 1e5
Gain 1e5 Total Crew Levels
-
Base Word
Three base word (enter code on settings screen)
-
Compute Tier 20
Tier up Compute 20 times in a run
-
Fighter Loss 50000
Lose a fighter 50000 times
-
Kill 5e7
Destroy 5e7 Enemies
-
Sector 80
Reach Sector 80
-
Break 50000
Break a capital ship part 50000 times
-
102 Unique Sectors
Clear 102 Unique Sectors
-
Disable 1e5
Disable a capital ship 1e5 times
-
Current Year Acumen
Current Year Acumen
-
Crew 1e6
Gain 1e6 Total Crew Levels
-
Synth Infinite T10
Make all synth T10 recipes infinite
-
Capital Research 1e12
Gain 1e12 Capital Research
-
Overdrive 8
Tier up Overdrive 8 times in a Reinforce
-
Compute Tier 100
Tier up Compute 100 times in a run
-
Disable 100
Disable a capital ship 100 times
-
Break 200
Break a capital ship part 200 times
-
Fighter Loss 100
Lose a fighter 100 times
-
Fighter Loss 1000
Lose a fighter 1000 times
-
Overdrive 16
Tier up Overdrive 16 times in a Reinforce
-
Disable 5000
Disable a capital ship 5000 times
-
Fighter Loss 10000
Lose a fighter 10000 times
-
Compute Tier 10
Tier up Compute 10 times in a run
-
Basic Ship 60
Reach Sector 60 with the Corvette starting from Sector 1
-
Overdrive 32
Tier up Overdrive 32 times in a Reinforce
-
Veil Pierce 10
Pull 10 enemies through the veil
-
Veil Pierce 1000
Pull 1000 enemies through the veil
-
Rare Veil 5
Pull 5 rare enemies through the veil
-
Synth Infinite T11
Make all synth T11 recipes infinite
-
Capital Research 1e25
Gain 1e25 Capital Research
-
Specimen Research 10
Gain 10 levels of Specimen Research
-
Break 20000
Break a capital ship part 20000 times
-
Specimen Research 250
Gain 250 levels of Specimen Research
-
Disable 50000
Disable a capital ship 50000 times
-
Rare Veil 50
Pull 50 rare enemies through the veil
-
Crew 5e6
Gain 5e6 Total Crew Levels
-
Veil Pierce 10000
Pull 10000 enemies through the veil
-
Reinforce 1
Reinforce 1 Time
-
Capital Research 1e7
Gain 1e7 Capital Research
-
Compute Tier 50
Tier up Compute 50 times in a run
-
Overdrive 1
Tier up Overdrive 1 time in a Reinforce
-
Break 1e5
Break a capital ship part 1e5 times
-
Break 5e5
Break a capital ship part 5e5 times
-
Overdrive 12
Tier up Overdrive 12 times in a Reinforce
-
Outclassed
Your ship is a little out of its league
-
Max 57 Void Shards
Max Out 57 Unique Void Shards
-
Reinforce 2
Reinforce 2 Times
-
Speedster
In a single prestige, starting at sector 1, clear EVERY sector (a,b,c) up to and including 74, within 74 minutes of prestiging.
-
Capital Research 1e17
Gain 1e17 Capital Research
-
Sector 90
Reach Sector 90
-
Basic Cheese
Who would try to cheat an achievement???
-
Overdrive 24
Tier up Overdrive 24 times in a Reinforce
-
Compute Tier 150
Tier up Compute 150 times in a run
-
Veil Pierce 100
Pull 100 enemies through the veil
-
Rare Veil 1
Pull 1 rare enemy through the veil
-
Reinforce 3
Reinforce 3 Times
-
Rare Veil 1000
Pull 1000 rare enemies through the veil
-
Rare Veil 25
Pull 25 rare enemies through the veil
-
Specimen Research 50
Gain 50 levels of Specimen Research
-
Veil Pierce 5000
Pull 5000 enemies through the veil
-
Sector 100
Reach Sector 100
-
Unmanned
Clear sector 80 in an unmanned ship
-
Fleet Destruction 250
Destroy 250 enemy ships in fleet battles
-
Fleet Destruction 500
Destroy 500 enemy ships in fleet battles
-
Fleet Destruction 1000
Destroy 1000 enemy ships in fleet battles
-
Victorious Command 5
Command 5 fleet battle victories
-
Victorious Command 25
Command 25 fleet battle victories
-
Fleet Unique Nodes 16
Complete 16 unique Fleet Nodes
-
Fleet Unique Nodes 30
Complete 30 unique Fleet Nodes
-
Galaxy Runs 10
Travel to a galaxy 10 times
-
Galaxy Artifacts 1
Gather enough artifacts for all upgrades in UNND-GLX-z121-1
-
Last Ship Standing
Last Ship Standing
-
Reinforce 4
Reinforce 4 Times
-
Galaxy Clear 1
Cleared the final battle in UNND-GLX-z121-1
-
Fleet Destruction 2000
Destroy 2000 enemy ships in fleet battles
-
Victorious Command 50
Command 50 fleet battle victories
-
Fleet Unique Nodes 45
Complete 45 unique Fleet Nodes
-
Fleet Unique Nodes 62
Complete 62 unique Fleet Nodes
-
Galaxy Artifacts 2
Gather enough artifacts for all upgrades in UNND-GLX-z113-2
-
130 Unique Sectors
Clear 130 unique sectors
-
Max 75 Void Shards
Max Out 75 Unique Void Shards
-
Galaxy Clear 2
Cleared the final battle in UNND-GLX-z113-2
-
Capital Research 1e35
Gain 1e35 Capital Research
-
Overdrive 64
Tier up Overdrive 64 times in a Reinforce
-
Veil Pierce 25000
Pull 25000 enemies through the veil
-
Rare Veil 250
Pull 250 rare enemies through the veil
-
Specimen Research 1000
Gain 1000 levels of Specimen Research
-
Synth Infinite T12
Make all synth T12 recipes infinite
-
Fleet Destruction 5000
Destroy 5000 enemy ships in fleet battles
-
Victorious Command 75
Command 75 fleet battle victories
-
Victorious Command 100
Command 100 fleet battle victories
-
Fleet Unique Nodes 85
Complete 85 unique Fleet Nodes
-
Galaxy Runs 50
Travel to a galaxy 50 times
-
Galaxy Artifacts 3
Gather enough artifacts for all upgrades in UNND-GLX-z107-3
-
Veiled Empathy
Veiled Empathy
-
Reinforce 5
Reinforce 5 Times
-
Galaxy Clear 3
Cleared the final battle in UNND-GLX-z107-3
-
Compute Tier 300
Tier up Compute 300 times in a run
-
Specimen Research 2000
Gain 2000 levels of Specimen Research
-
Sector 110
Reach Sector 110
-
Fleet Destruction 10000
Destroy 10000 enemy ships in fleet battles
-
Victorious Command 150
Command 150 fleet battle victories
-
Fleet Unique Nodes 108
Complete 108 unique Fleet Nodes
-
Galaxy Artifacts 4
Gather enough artifacts for all upgrades in UNND-GLX-z95-4
-
Fleet Resources 200
Reinforce with 200+ Fleet Resources
-
Galaxy Clear 4
Cleared the final battle in UNND-GLX-z95-4
-
Fleet Destruction 20000
Destroy 20000 enemy ships in fleet battles
-
Victorious Command 200
Command 200 fleet battle victories
-
Fleet Unique Nodes 133
Complete 133 unique Fleet Nodes
-
Galaxy Runs 100
Travel to a galaxy 100 times
-
Fleet Resources 300
Reinforce with 300+ Fleet Resources
-
Piercing Monotony
This piercing monotony is hardly worth it...
-
Capital Research 1e50
Gain 1e50 Capital Research
-
Synth Infinite T13
Make all synth T13 recipes infinite
-
Fleet Unique Nodes 169
Complete 169 unique Fleet Nodes
-
Sector 120
Reach Sector 120
-
Fleet Unique Nodes 213
Complete 213 unique Fleet Nodes
-
Galaxy Artifacts 5
Gather enough artifacts for all upgrades in UNND-GLX-z89-5
-
Fleet Resources 500
Reinforce with 500+ Fleet Resources
-
Acclimation Levels 10
Gain 10 total Acclimation levels for Spliced Crew
-
Adaptation Levels 25
Gain 25 total Adaptation Upgrade levels for Spliced Crew
-
Unstable Transit 15 Stage Clear
Clear stage 15 in Unstable Transit
-
Perfect Galaxy Node Adaption
Adaptive Galaxy Node Perfection
-
Max 98 Void Shards
Max Out 98 Unique Void Shards
-
Galaxy Clear 5
Cleared the final battle in UNND-GLX-z89-5
-
Veil Pierce 100000
Pull 100000 enemies through the veil
-
Fleet Destruction 50000
Destroy 50000 enemy ships in fleet battles
-
Victorious Command 300
Command 300 fleet battle victories
-
Acclimation Levels 50
Gain 50 total Acclimation levels for Spliced Crew
-
Adaptation Levels 100
Gain 100 total Adaptation Upgrade levels for Spliced Crew
-
Unstable Transit Clear z95
Clear stage 10 in a Standard run of Unstable Transit Origin z95
-
155 Unique Sectors
Clear 155 unique sectors
-
Acclimation Levels 100
Gain 100 total Acclimation levels for Spliced Crew
-
Adaptation Levels 200
Gain 200 total Adaptation Upgrade levels for Spliced Crew
-
Unstable Transit Clear z89
Clear stage 10 in a Standard run of Unstable Transit Origin z89
-
Overdrive 128
Tier up Overdrive 128 times in a Reinforce
-
Victorious Command 400
Command 400 fleet battle victories
-
Fleet Unique Nodes 256
Complete 256 unique Fleet Nodes
-
Galaxy Runs 250
Travel to a galaxy 250 times
-
Galaxy Artifacts 6
Gather enough artifacts for all upgrades in UNND-GLX-z69-6
-
Acclimation Levels 200
Gain 200 total Acclimation levels for Spliced Crew
-
Reactive
That's some awfully high reactive damage reduction...
-
Galaxy Clear 6
Cleared the final battle in UNND-GLX-z69-6
-
Capital Research 1e70
Gain 1e70 Capital Research
-
Sector 130
Reach Sector 130
-
Synth Infinite T14
Make all synth T14 recipes infinite
-
Fleet Destruction 1e5
Destroy 1e5 enemy ships in fleet battles
-
Fleet Resources 1000
Reinforce with 1000+ Fleet Resources
-
Acclimation Levels 300
Gain 300 total Acclimation levels for Spliced Crew
-
Adaptation Levels 500
Gain 500 total Adaptation Upgrade levels for Spliced Crew
-
Compute Tier 450
Tier up Compute 450 times in a run
-
Fleet Unique Nodes 303
Complete 303 unique Fleet Nodes
-
Acclimation Levels 500
Gain 500 total Acclimation levels for Spliced Crew
-
Adaptation Levels 1000
Gain 1000 total Adaptation Upgrade levels for Spliced Crew
-
Warp Discharge 10
Discharge the warp drive 10 times with Tethering
-
Warp Discharge 25
Discharge the warp drive 25 times with Tethering
-
Unstable Transit Clear z69
Clear stage 10 in a Standard run of Unstable Transit Origin z69
-
Unstable Transit 20 Stage Clear
Clear stage 20 in Unstable Transit
-
Victorious Command 500
Command 500 fleet battle victories
-
Warp Discharge 100
Discharge the warp drive 100 times with Tethering
-
Warp Discharge 250
Discharge the warp drive 250 times with Tethering
-
Frivolous FR
You know you can't save FR for next time right?
-
Warp Discharge 1000
Discharge the warp drive 1000 times with Tethering
-
Specimen Research 5000
Gain 5000 levels of Specimen Research
-
Galaxy Artifacts 7
Gather enough artifacts for all upgrades in UNND-GLX-z60-7
-
Galaxy Clear 7
Cleared the final battle in UNND-GLX-z60-7
-
Galaxy Artifacts 8
Gather enough artifacts for all upgrades in UNND-GLX-z52-8
-
Galaxy Clear 8
Cleared the final battle in UNND-GLX-z52-8
-
Acclimation Levels 1000
Gain 1000 total Acclimation levels for Spliced Crew
-
Adaptation Levels 2000
Gain 2000 total Adaptation Upgrade levels for Spliced Crew
-
Overdrive 160
Tier up Overdrive 160 times in a Reinforce
-
Synth Infinite T15
Make all synth T15 recipes infinite
-
Fleet Unique Nodes 362
Complete 362 unique Fleet Nodes
-
Unstable Transit Clear z52
Clear stage 10 in a Standard run of Unstable Transit Origin z52
-
Adaptation Levels 4000
Gain 4000 total Adaptation Upgrade levels for Spliced Crew
-
Sector 140
Reach Sector 140
-
Max 121 Void Shards
Max Out 121 Unique Void Shards
-
Galaxy Prime Prime
Prime Prime Galaxy Numbers (enter code on settings screen)
-
Galaxy Artifacts 9
Gather enough artifacts for all upgrades in UNND-GLX-z46-9
-
Galaxy Clear 9
Cleared the final battle in UNND-GLX-z46-9
-
180 Unique Sectors
Clear 180 unique sectors
-
Specimen Research 15000
Gain 15000 levels of Specimen Research
-
Corever 9000
It's Corever 9000...?
-
Fleet Unique Nodes 444
Complete 444 unique Fleet Nodes
-
Galaxy Artifacts 10
Gather enough artifacts for all upgrades in UNND-GLX-z40-0
-
Galaxy Clear 10
Cleared the final battle in UNND-GLX-z40-0
-
Acclimation Levels 2500
Gain 2500 total Acclimation levels for Spliced Crew
-
Synth Infinite T16
Make all synth T16 recipes infinite
-
Unstable Transit Clear z40
Clear stage 10 in a Standard run of Unstable Transit Origin z40
-
Titan Ship Transition
Reach sector 149 and complete all tasks
-
Synth Infinite T17
Make all synth T17 recipes infinite
-
Colossal Destruction 1000
Destroy 1000 Colossal Enemies
-
Colossal Destruction 100
Destroy 100 Colossal Enemies
-
Titan Array 500
Fire 500 individual Titan Array Shots
-
Titan Array 2500
Fire 2500 individual Titan Array Shots
-
Max 137 Void Shards
Max Out 137 Unique Void Shards
-
Sector 155
Reach Sector 155
-
Capital Research 1e105
Gain 1e105 Capital Research
-
Colossal Destruction 5000
Destroy 5000 Colossal Enemies
-
Titan Array 10000
Fire 10000 individual Titan Array Shots
-
Alignment 10000
Reach 10000 highest combined Alignment
-
Colossal Destruction 25000
Destroy 25000 Colossal Enemies
-
Titan Array 1e5
Fire 1e5 individual Titan Array Shots
-
Current Year Jumpin'
Current Year Jumpin'
-
Unstable Transit Mod Hoarder
That ship might have a few too many mods
-
Triple One Shot
Triple one shot
-
Synth Infinite T18
Make all synth T18 recipes infinite
-
Strata Iterations 20
Complete 20 Strata Iterations
-
Umbra 155
Clear sector 155 in Umbra Region
-
Unstable Futility
I think this Unstable Transit combo might be too hard...
-
Galaxy Clear 11
Cleared the final battle in UNND-GLX-z32-11
-
Strata Iterations 50
Complete 50 Strata Iterations
-
Galaxy Artifacts 11
Gather enough artifacts for all upgrades in UNND-GLX-z32-11
-
Alignment 1e14
Reach 1e14 highest combined Alignment
-
Sector 165
Reach Sector 165
-
Shard Dissonance 6
Max Out Dissonance on 6 Void Shards
-
Really Outclassed
Your ship is a lot out of its league
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